Try and elicit the grammar and vocab from the students during the presentation, use dramatic pauses with the animation for effect.
The game should be played in pairs, likewise with the printout. The rest is I think pretty self explanitory!
Files:
Short presentation and battleship-like game, for the grammar "Why don't we/Why don't you"
Try and elicit the grammar and vocab from the students during the presentation, use dramatic pauses with the animation for effect.
The game should be played in pairs, likewise with the printout. The rest is I think pretty self explanitory!
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