Activity

# Pokemon Review Game

Answer questions, roll the dice, and battle your favorite Pokémon in an interactive slideshow.

This activity is flexible, suitable for various grammar points and grade levels. I often use it as the last lesson for the school year. You will need a TV, a computer with PowerPoint, and a dice. The best way to teach students how to play is by having the class watch one group go through 3-4 questions. There are two styles I use for this activity, listening and worksheet. I often use the listening style with elementary school students and the worksheet style with junior high school students.

It is important to take into consideration how many groups and questions you will have. The more groups and questions, the more Pokémon you will need to add to the PowerPoint. I usually use this formula to determine how many HP points I need: (Number of Groups x Number of Questions) x 3.5

Listening Style
1. Group Formation: Divide students into groups (4-5 people).
2. Determining First Player: Have each group play rock-paper-scissors to decide the first player. Proceed clockwise from there.
3. Question Process:
- Student A goes to the JTE, states their group number, and listens to a question.
- The JTE marks the box for the question corresponding to Student A's group.
- Student A returns to their group and repeats the question.
- Group discusses the answer together.
- Student B stands up, goes to the ALT, and provides the answer.
- If correct, Student B can roll the dice.
5. Dice Roll and Damage:
- ALT deals damage equivalent to the number rolled on the dice.
- ALT reduces HP using the spacebar.
6. Next Question:
- Student B goes to the JTE to receive the next question.
- Repeat Steps 3-6 with the next student in the group.

Worksheet Style
1. Group Formation: Divide students into groups (4-5 people).
2. Determining First Player: Have each group play rock-paper-scissors to decide the first player. Proceed clockwise from there.
3. Worksheet Check:
- Student A goes to the JTE with their worksheet and checks one question.
- The JTE checks the question. If correct, Student A can roll the dice.
4. Dice Roll and Damage:
- Student A rolls the dice. ALT deals damage equivalent to the number rolled.
- ALT reduces HP using the spacebar on the HP bar.
5. Passing Turn:
- Student A returns to their group.
- Student B then goes to the JTE with their worksheet for checking.
- Repeat steps 3-4 with each student in the group in clockwise order.

I've also included some sample materials I use when I run this with elementary school students. These materials were made for Here We Go! 5.

Files:
Small files
• HWG! 5 Review -Checklist-.docx (10.9 KB)
• Medium files (requires an account to download) -
• HWG! 5 Review -Cards-.pptx (15.2 MB)
• Pokemon Battle Game.pptx (5.79 MB)
• Submitted by toriliz June 9, 2024 Estimated time: 45 Minutes