If you know the game Red Flags, this is a reskin of that game. Essentially, one student acts as a judge and the other students must come up with the best possible combination from random cards that they pull. The judge student choose what they think is the best combination for a particular ailment and give a point to the chosen person. This is a print heavy activity so fair warning before. Generally this activity will practice the sentence frame:
- I have/I have a (ailment).
- You should _________.
Explaining the activity will take some time, however once the students get the activity they pick it up pretty quickly. The students I work with are considered pretty low level but once they got the hang of it they seemed to enjoy it a lot.
Materials:
- print out cards
- stickers (for reward)
How to play:
- Make groups, decide order (first, second, third...)
- All students get 3 good doctor cards, 2 bad doctor cards
- good doctor cards have things such as "drink water" or "take medicine"
- bad doctor cards have things such as "go to Nagoya" or "do a pose"
- In the middle of the table are symptom cards with money printed on the back
- One student will act as the "patient" and the other students act as a "doctor"
- The patient will draw a symptom card from the middle pile
- Ex: "I have a stomach ache" and need to read it out loud
- The doctors must choose from their cards the best possible comination of 1 good doctor and 1 bad doctor cards
- "I think you should drink water (good doctor) and do a pose (bad doctor)"
- The patient will then choose the best combination and give the symptom/money card to the doctor with the best advice
- The patient role switches and everyone gets new cards
- Continue until cards run out or however long you like
Variations:
- the way I did it in class was different from the actual game where the following person gives a bad card to the previous person. I'd suggest using this for high level classes.
- for lower level classes you can take out the bad doctor cards completely and have them try to give the best advice from the good cards that they do draw
Notes to consider:
- There are some cards with contents that might not be good for your particular school. I'd check the cards with the JTE before use.
- This might be better for smaller groups so that everyone gets more pratice and the patient doesn't have to remember as many advice combinations
I'll attach a google slides with a more detailed explanation of the game later on. For now, just wanted to upload the printing materials.
If you do this activity, please tell me how it went for you!