Archived from Englipedia.
Originally submitted by Mariz Shela Bangloy / Patrick Bickford on Nov 25, 2008.
DETAILED EXPLANATION:
- Ask the students if they know the Bomber Man video game. Explain the mechanics with an example.
- Have the students stand up. Ask a question, using any grammar point that you want to review.
- Tell the students to raise their hands to answer.
- Call on a student to answer and if it's correct (s)he becomes the Bomber Man.
- Students can make an explosion sound, just like in the video game, whenever you say, "That's correct!"
- Students around (in front, at the back and on either sides) of the Bomber Man must sit down together with the "bomber."
VARIATIONS:
- For the second round, the bomb becomes bigger. When it explodes, the vertical and horizontal lines from where the "bomber" is located must all sit down.
Patrick's Varation: My students started creating their own bombs, which I integrated into this game:
- Naname Bomb: Naname means 'diagonal'.
- Jump Bomb: The student chooses a direction (left, right, front or back) and the bomb jumps the first student in that direction but the rest of the students in that line sits down.
- Tampin Bomb: Tampin means 'only one'. Meaning, only that one student sits down. NOTE: I would suggest only allowing a certain number of these bombs otherwise the game could go the entire class time.