Mario Study 5

Mario Party style review game for 5th grade.

Basic instructions:
- Split the class into groups, and give each group one dice.
- The groups will take turns rolling the dice and answering questions. Within the group, one person will answer (it should rotate for each question), but they are allowed to discuss their answer with other group members.
(I couldn't figure out the animation for including game pieces in the powerpoint, so for my classes we just used magnets with the group numbers taped on them)

Slide 3 includes the game board, while slide 2 is brief descriptions of what each space means.

Blue space: Answer the English question on the slide to get one point. Some more challenging questions are worth 2 points, and some slides include a second question for an extra point.
Red space: The team who landed there loses one point.
Event space: All teams participate in a short game for a chance to win points. (These are all games that I've played with my 5th grade classes this year, so there weren't very detailed descriptions in the powerpoint, but I will include them below.)
Chance time space: The team who landed on it will choose one other team to risk their points with. The space then leads to a slide where they must choose a color+shape, which decides the outcome. The options are give 1 point to/recieve 1 point from the other team, give 3 points to/recieve 3 points from the other team, and swap points with the other team.
Bowser space: English tongue twister. If they say it correctly, the team gets 2 points.
VS space: English janken with the ALT. If the students win, they get a point for their team.

Each spot on the game board is hyperlinked to a slide (except the red spaces and VS spaces), and the "game" circle in the bottom right is linked back to the game board.
Slides 17, 25-28, 36-39, and 43-45 aren't linked to any space, and are used as backups if the slide before them was already answered.

It's up to the ALT how lenient you want to be with what counts as an answer. If the students realized they made a mistake, I would usually let them try again to still get the point. Also up to the ALT if you want to include negative points, or just stop at zero.

Games list for event space:
- Friend quiz: The ALT will pick one student and give 3 hints (ex: "He likes blue. He can play soccer. His birthday is November 4th.), while the students try to guess who the ALT chose. If they guess the student correctly after 1 hint, they get 3 points, after the 2nd hint is 2 points, and after the 3rd hint is 1 point. Each team has one chance to guess. (My students prepared a paper with hints about themselves the day before, but if you don't have time for that you can just go based off what you know about the students.)
Silhouette quiz: Each team can say what their guess is for what the silhouette is hiding. Every team that got it right gets a point.
Where's Snoopy?: There are 3 black boxes in different locations (ex: "on the convenience store", "by the convenience store", "in the convenience store"). Students have to guess which one is covering Snoopy. Click on the box to reveal the answer, and each team that guessed correctly gets a point. (The other boxes are hiding Woodstock, and an Irasutoya cat).
The Price is Right: Students are shown the price of the McDonalds food item in Japan, and have to guess the price in the U.S. without going over. (prices converted to yen) The closest team gets 1 point, while an exact guess would get 2 points. A more detailed description of the game is included in another ALTopedia page, along with more slides to choose from. [Link](
2 truths and a lie: One group member will come up with 2 truths and a lie about themselves, and other teams will guess which one is the lie. I had the group that landed on that space choose who got to answer, because it let the students choose what other team they wanted to get points.
The points are on a sliding scale for this one, where if another team guesses the lie quickly, they get more points, but if they can't guess, the team who landed on the space gets more points.

The amount of time this activity will take depends on the class size. My class had 9 groups in it, so this took 2 full class periods, but if you have a smaller class it should go by faster. You can also remove questions, or implement a timer if you want it to speed up a bit.

There are some slides that include my name (ex: please ask ALT先生) so keep an eye out for those. The star at the end is not linked to anything, but is just meant to symbolize the goal.

By the way, this is my first time making a game this big, so if you have anything you think can be improved, please let me know.

Medium files (requires an account to download) -
  • Mario Study.pptx (13.8 MB)
  • 8
    Submitted by cboice March 19, 2024 Estimated time: >45 minutes
    1. cm1995 April 2, 2024

      Hello, this is a really cool game, and it looks like it took a lot of work! When I download the powerpoint, both the silhouette slides and the price is right slides are already showing the answer, so it seems there is a problem there.

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