Tag

Speaking

Students speak in the activity.

  • I Spy

    Children play a simplified version of "I Spy" while reviewing colours.

  • After C

    This is a simple alphabet order game where students must say what is before/after the letter you say.

  • Phone Numbers

    A listening and speaking telephone number activity.

  • Parfait Buffet

    Students get into groups and compete to make the most or best parfaits.

  • A-E-I-O-U Bingo Song

    While singing along to the Bingo song, students sing the English vowels and practice giving their self-introductions.

  • Fruity Collection

    Students walk around and exchange their picture cards with other students, with the goal of collecting many fruits that they like and giving away fruits that they don't like.

  • Have You Ever Bet

    Students practice "Have you ever ....?" questions while having fun betting about classmates' experiences.

  • Daily Routine

    Students race to read and write sentences and complete the passage.

  • Alphabet Order War

    Students stategically play alphabet cards in hopes to gain the most cards.

  • How Many Monsters

    Students practice asking "How many?" and review body parts by drawing monsters.

  • How Much Shopping

    Students ask "How much is~?" to find out the prices of the items in this info gap activity.

  • Animals Go Whacko

    Students learn animal names, movements, and sounds through this educational and fun tag game. This is a slight variation of the 'Safe Zone' game.

  • Shall I Shopping

    Students practice "Shall I show you...." while role playing shopping for clothes.

  • Fish Go

    This is a group card activity that practices offering food using "Would you like...?" It is the reverse of "Go Fish."

  • Scattergories

    The objective of Scattergories is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit.

  • Famous Infinitives

    Students choose a famous star and, in pairs, ask each other questions to determine which star they have chosen.

  • Bingo Bongo

    Students ask the ALT questions to try and get a Bingo or Bongo.

  • Does He Like Sushi?

    Students interview three friends and try to guess which character they have chosen using "Does she/he...?" questions and a process of elimination.

  • What And Where

    This game is similar to Go Fish, except a little more advanced. Students learn how to ask what and where questions while practicing animal and country names.

  • Pen Collection

    This is a simple game that practices 'whose' and borrowing the students' pens.

  • Super Mario Typhoon

    Students review what was studied in the year with a fun, 48 question quiz based on Mario.

  • Run and Read

    Pair activity that involves students finding information that is scattered around the classroom and passing it on to their partner.

  • Guess Who - I Have Already Eaten Lunch

    An activity based on the popular Guess Who game.

  • Who is Sazae's brother?

    Students race to find the correct Sazae-san family member based on questions asked by the ALT.

  • The Sleeping Game

    Students work together to put sentences in the right order.

  • Sum It Up

    Students draw cards and say the number written. They then say the sum of the cards drawn.

  • Show me your Passport... or else!

    Students will play the roles of the customs officer and tourist in a guessing activity.

  • UFO Attack

    Students must answer questions to move the UFO away from their base.

  • Quick Draw

    Students race to be the first person to 'shoot' their opponent's card in order to steal it.

  • Got It

    Students aim to collect as many points as they can by asking questions to discover the object the teacher secretly chose.

  • Uso

    Uso means lie. Students choose objects they don't like and try to make their partner believe they do like it.

  • Who kidnapped Miki Ando?

    Students translate Perfect Present sentences from Japanese to English in order to solve the mystery of who kidnapped Miki Ando.

  • Can You Kanji

    Students ask other classmates if they can read unknown kanji characters.

  • Behind My Back

    With their back to the class, students try to guess who is speaking.

  • Where Am I?

    Students practice giving and receiving directions while playing Othello.

  • Katakana Karuta

    Students learn to hear the difference between katakana pronunciation and REAL English by playing this fast paced card game.

  • Don't Guess The Number

    A number guessing game where students try NOT to get the correct number. Reviews 0-100. (or any other range)

  • Shopping For Mom

    Students go shopping using Mom's list while role playing and practicing the target grammar.

  • Crazy Months

    This is a cool Crazy 8's game that practices the months of the year.

  • Dice Of Fortune

    Students guess letters of the sentence on the board, similar to Wheel of Fortune.

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