NOTE
I haven't updated or used this activity in awhile. If you are going to use it you should take a good look first for dated cultural references and stuff that doesn't suit the new teacher strategies. If nothing else I hope these older materials will give you some ideas for your own materials.
The worksheet has a collection of questions that students work in groups to answer. The first few are about the Peter Rabbit story and the rest review materials they've studied over the past two units. They pick a question (they can do them in order if they prefer) and answer it then bring the answer to a teacher. If their answer is okay they pick a number from the Peter Rabbit Game screen. If they get a carrot then their team gets a point. If they get chased by the farmer then they don't get a point and the teacher can click the next screen arrow to reset the game screen.
Working together with the JTE one teacher can check answers and the other control the computer. With a tablet I find both teachers can do both roles. Since the questions take a bit of time to answer their generally won't be too much of a rush of students all the time.
After that they go back to their group, pick another question and start working on it.
Notes about the game. The demo screen has two example questions. You click the button to show the question, the question to show the answer and then the answer to make question and answer disappear. The number two carrot causes the farmer to appear. I usually do that after demonstrating the second question.
If one or two groups finish I usually end the activity. Not every group will finish every question.
NOTES
You can use this link to see a presentation that can help with editing my activities and making your own.
https://www.altopedia.net/activities/866-how-to-make-a-powerpoint-point-game
The kids LOVED this, thank you so much!!
I play this very similar to a typhoon style - I'm at the front reading the questions from the Powerpoint, students play as groups in rows and one student from each row has to stand up for a chance to answer. Student raise their hand and and win 1 point for every carrot. Students from different groups can keep answering and winning carrots - but if they choose McGregor there is no point, round is over and we move to the next question.
Thanks Geordie, I’m glad it worked well. I’ve used it that way as well. The ‘if it’s peter rabbit, let’s play’ activity is played that way.