Activity

Cave of Wonders (NH3 U6 "I wish...")

Students will work in groups to change prompts into Key Sentence 19 from New Horizon 3's Unit 6. Then, they will play a game.

-Nov. 7, 2024 Update: Changed maybe 2 or so wishes from good to bad. (I find the goood wishes to be boring, as the bad wishes can be manipulated in fun ways... but I have to keep the good wishes for there to be points!). Also changed the animation speeds to be faster for the most part

I noticed that with most group games, there's usually one or two students in a group who solve the answers or help the student whose turn it is to solve it. So, I decided to first have them do a worksheet in groups of four (without telling them there will be a game after) where each student will have four prompts that they must turn into the key sentence from Unit 6. "I wish........"

After that, there is a game.
-The scenario is that they are exploring the Cave of Wonders from Aladdin. In each passageway, there is a room with a lamp in the distance.

-It will either be a good lamp or a bad lamp. So wishes will either be good or bad. (With the exemption of "I wish I had a girlfriend" having two bad versions [this is to trick the male students into thinking that maybe the second one will be a good one and choose to keep it only for it to be bad. It has worked before in tricking them haha])

-A prompt will pop up and the group gives their answer to the prompt together.

-Then, they can choose if they want to keep the wish or give it to another group. (However, the same group can't be chosen twice in a row [ie. group 1 gives the wish to group 6, then group 2 also gives the wish to group 6]). If another group is chosen, they will also say the wish together

My JTE suggested I should incorporate a points system so if you'd like to use them too, I have a slide with points and rules. Adjust the points to your liking but I figured there should be some ups and downs to keeping or giving (ie. if you keep a good wish you get 2, but if you give a good wish to try and mess with another team, they get THREE points instead of the normal 2)

-For the boyfriend and girlfriend wish though, you can tell them that the wish is for a friend or something if they're not comfortable with the prompt.

-How to proceed through the slides-
-Click a number
-click for the person and sentence prompt to pop up
-click on the lamp silhouette/swirl to go to the genie screen
-the genie should pop up automatically
-click until the wish is granted and the "To Be Continued" sign pops up automatically
-click the home button to return to the numbers slide

I have triple checked and there shouldn't be any problems but let me know if there are. Also, the first screen was just something random I decided to do. I don't know why I put Pingu

Also, the worksheet is designed to be printed 4 pages on one sheet of A4 paper to be cut (to save paper and the students find it cute to have mini worksheets)

NOTE: I'm not sure if this could also be done with each group having their own computer to use as I use powerpoint and my students have chromebooks. If the powerpoint works just fine as a google slide, then that's awesome and it would definitely be more fun if it's played in each group so more students get a chance to answer and keep or give wishes

Files:
Small files
  • Unit6WorkSheet.docx (13.8 KB)
  • Medium files (requires an account to download) -
  • Unit6_I wish.pptx (21.6 MB)
  • Unit6_I wish_RULES-POINTS.pptx (1.12 MB)
  • Unit6_I wish2024.pptx (17 MB)
  • 57
    Submitted by Joseph1996 November 8, 2023 Estimated time: ~10 minutes (just worksheet); Whole class (worksheet + game)
    1. nimsay96 November 9, 2023

      This is really cool, can't wait to use it in class, the Pingu adds an essential flare of randomness! I rate it

    2. Beverbin November 15, 2023

      This is the pinnacle of awsomeness. Thank you!

    3. mjpruitt December 7, 2023

      I'll be using this in my next class!

    4. celacy December 11, 2023

      This looks amazing! I’ll be using this in my next class.

    5. Angela January 12, 2024

      Thanks for this! I'll use it for my class nextweek!

    6. r100505 January 17, 2024

      I just played this with my class! They loved the animations and pingu.
      It was also super nice that everyone had a different worksheet so it wasn't the same student speaking.

    7. chriswinter403 November 15, 2024

      Thank you for this. I have a question: how do you decide which student or group will choose the cave? Do you do it in chronological order, such as group 1 chooses first, then group 2, and so on?

    8. Joseph1996 November 18, 2024

      @chriswinter403 You can do it like that, or you can make the group leaders play janken and the winner goes first. Whatever you'd like really!

    9. art0513 December 6, 2024

      My classes loved this! thank you so much!!

    10. ronron December 10, 2024

      Thank you very much for this! This is pretty solid and my class enjoyed it. Just onethought, When it comes to making the lamp animation for Genie and the Evil genie, I'd make the transition screen the same until one of them appears. I think it increases tension and attention with your students to happen next!

    11. Joseph1996 December 17, 2024

      @ronron That's a good suggestion. I normally drew out my clicking of the lamp silhouette in the prompt screen for suspense. But having your suggestion would add more to that initial tension. I'm thinking of how to do it. Maybe, if I have time, I'm thinking of making the screen be like a first person view of them approaching the lamp, but it still being a silhouette with a blinding light behind it until the screen flashes white and the lamp is revealed.

      Time is also a concern though (I never finished the game in my classes last year, so I decreased animation times a bit) so maybe I'll simplify that.

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