Aimed at junior high school students.
How Many Monsters
Students practice asking "How many?" and review body parts by drawing monsters.
How Much Shopping
Students ask "How much is~?" to find out the prices of the items in this info gap activity.
Shall I Shopping
Students practice "Shall I show you...." while role playing shopping for clothes.
Fish Go
This is a group card activity that practices offering food using "Would you like...?" It is the reverse of "Go Fish."
Do As I Say
Students work in groups to respond to commands from the teacher and formulate appropriate responses.
Scattergories
The objective of Scattergories is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit.
Famous Infinitives
Students choose a famous star and, in pairs, ask each other questions to determine which star they have chosen.
UNO and GO FISH CARDS And Extras
A speaking activity based on the Uno Card Game. The same deck can also be used to play Go Fish
Bingo Bongo
Students ask the ALT questions to try and get a Bingo or Bongo.
Does He Like Sushi?
Students interview three friends and try to guess which character they have chosen using "Does she/he...?" questions and a process of elimination.
Pen Collection
This is a simple game that practices 'whose' and borrowing the students' pens.
Letters To Hakuho
This activity gives the students an opportunity to make funny or interesting sentences using the 'it...for...to...' pattern.
Alphabet Madness
An activity to motivate students to write the alphabet faster.
Word Finder
A simple yet addictive and competitive word finder game.
Scrabble Time Bomb
A timer is started and students race to write words on the chalkboard and not to be the student holding the chalk when the timer sounds.
Super Mario Typhoon
Students review what was studied in the year with a fun, 48 question quiz based on Mario.
Run and Read
Pair activity that involves students finding information that is scattered around the classroom and passing it on to their partner.
Guess Who - I Have Already Eaten Lunch
An activity based on the popular Guess Who game.
Hawaiian Plane Crash
The students are given a plane crash scenario and they must choose objects from the crash to carry with them to survive.
Ghost Leg
Students practice the alphabet by playing a bingo game based on "amida kuji," which means "ghost leg."
Who is Sazae's brother?
Students race to find the correct Sazae-san family member based on questions asked by the ALT.
The Sleeping Game
Students work together to put sentences in the right order.
Show me your Passport... or else!
Students will play the roles of the customs officer and tourist in a guessing activity.
GO FISH
Great flexible card game
UFO Attack
Students must answer questions to move the UFO away from their base.
Quick Draw
Students race to be the first person to 'shoot' their opponent's card in order to steal it.
Got It
Students aim to collect as many points as they can by asking questions to discover the object the teacher secretly chose.
Find The Wrong - Is/Are
This is a game in which the students race to be the first to find all the grammar mistakes.
Who kidnapped Miki Ando?
Students translate Perfect Present sentences from Japanese to English in order to solve the mystery of who kidnapped Miki Ando.
Can You Kanji
Students ask other classmates if they can read unknown kanji characters.
Behind My Back
With their back to the class, students try to guess who is speaking.
Where Am I?
Students practice giving and receiving directions while playing Othello.
The Man Wearing A Striped Shirt
Students must find Waldo/Wally and other people in the picture before other groups!
Katakana Karuta
Students learn to hear the difference between katakana pronunciation and REAL English by playing this fast paced card game.
Daimeishi Relay
Groups race to place their pronoun cards in the correct place on their invisible grid located on the chalkboard.
Don't Guess The Number
A number guessing game where students try NOT to get the correct number. Reviews 0-100. (or any other range)
Shopping For Mom
Students go shopping using Mom's list while role playing and practicing the target grammar.
Crazy Months
This is a cool Crazy 8's game that practices the months of the year.
Dice Of Fortune
Students guess letters of the sentence on the board, similar to Wheel of Fortune.
Give us a Card, Please
Students exchange cards with their classmates, practicing 2 sentence patterns: "Give me a card," and "Give us a card."
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